阅读理解
In 2009 a group of parents in Lymington
started sharing worries about their children's money-management skills. Pocket
money was now stored in a building society rather than a piggy bank (储蓄罐);
household shopping was done online; the children rarely saw their parents
handling cash. They were spending online, too. Money had become intangible.
How, then, were children to learn its value?
The answer they came up with
was GoHenry, an app now available in America as well as Britain. It is designed
to help young people learn good spending habits through real-world money
activities. Parents sign up with their own bank accounts and pay a monthly fee
of £2.99 or $3.99 for each child aged six or over. Adults and children download
separate versions. Parents can schedule pocket money and set chores. When those
are marked as done, the child is paid the agreed amount. Parents can see what
the child has bought and where. And they can choose where the card can be used:
in shops, online or at ATMs.
Children get cards printed with
their name. They can put money in savings pots, view their spending and
balances, and set savings targets. "They could decide to save ten dollars
for a friend's birthday in four weeks' time, or set a goal at 12 to have $2,000
to buy a car at age 18," says Dean Brauer, one of GoHenry's founders.
"The app tells them how much to save each week to meet their goal."
A big benefit of such apps is
that they inspire family conversations about money. According to the latest
research, more than half of British parents find the subject hard to discuss
with their children. And yet most agree that children's attitudes to money are
formed in their early years.
Some GoHenry customers are
wealthy parents who worry that their children will grow up with little
knowledge of money. Others have slim incomes but regard the app as a preparation
for their child's future. Some say that they have been in debt and want their
children to avoid that mistake when they grow up; others that the app is
cost-effective because their children learn to plan spending. Even though young
people no longer touch and hold money, they can still be taught to handle it
well.
(1)
What does the underlined sentence suggest?
A . Money no longer existed physically.
B . Money was spent by children.
C . Money took on a fashionable look.
D . Money became less valuable.
(2)
What is the purpose of GoHenry app?
A . To update people's idea of money.
B . To educate kids on money management.
C . To promote parent-kid relationship.
D . To build up wealth in American families.
(3)
How do parents or children benefit from GoHenry?
A . Parents monitor children's using of money.
B . Children have freedom to earn extra money.
C . Parents lend much money to children in relief.
D . Children turn to saving instead of spending.
(4)
What is the best reason for the popularity of GoHenry among parents?
A . It brings to the table the topic of money.
B . It trains kids to deal with money wisely.
C . It ensures a successful future for children.
D . It makes it possible for kids to get wealthy.
答案: A
B
A
B